The studio produced some early hits for the PSVR and Oculus Quest.
Polyarc, the developer behind digital actuality video games Moss and Moss: E-book II, has closed, according to a new post on the studio’s LinkedIn web page. Based mostly on a reverse recruiting sheet shared alongside the announcement, not less than 29 members of the studio’s workers at the moment are searching for work.
“After practically 12 years using the joyous rollercoaster of feelings that’s making video video games, our time collectively has come to an finish,” Polyarc says. “As we wind down lively growth, we’re saying our farewells to one another. Working collectively over all of those years has been an honor. Bringing shock and delight to those that performed our video games has been a privilege. Thanks to everybody at Polyarc, our work is now completed.”
The Seattle-based studio’s Moss sequence was an early VR favourite, thanks partially to the way in which it fused conventional action-adventure gameplay with a digicam system that allow you to peer round diorama-like ranges whereas controlling Quill, the sequence’ mouse protagonist. Polyarc’s output additionally turned a dependable catalog filler for numerous VR platforms — Moss launched on the PlayStation VR, and was additionally ported to the Oculus Quest as a launch title. Moss: E-book II was equally launched on PSVR, Quest, SteamVR and Pico, and the studio even launched one of many few VR video games for the Apple Imaginative and prescient Professional, a multiplayer technique title known as Glassbreakers.
In Could 2026, Polyarc tried to achieve a non-VR viewers with Moss: The Forgotten Relic, which collected the Moss sequence right into a single sport and reimagined the gameplay so that you did not want a VR headset to play. It is unclear how effectively the sport has offered, but it surely evidently wasn’t sufficient to maintain the studio afloat. The larger concern could be modifications to the VR ecosystem that made it tougher to get new initiatives off the bottom. Meta started its massive pivot away from the metaverse in direction of AI merchandise at the beginning of this 12 months. Not solely did the corporate close several of its own VR studios, however its retreat from the area probably made getting new VR video games funded even tougher.
Although the studio is closed, all of Polyarc’s video games stay obtainable to buy. In case you have a VR headset accumulating mud someplace and have not tried them, they’re completely price taking part in.
