Not everybody remembers the distinctive controllers that by no means fairly made it. As third-party peripheral makers try to supply players one thing totally different to the likes of DualSense and Pleasure-Cons, they usually need to go in a distinct course. GameSir’s Swift Drive (apparently a working product title) is unquestionably that. And when you bear in mind 1998’s for the PS1, there’s undoubtedly some shared DNA.
It includes a compact steering wheel on the heart of an in any other case typical controller design. It’s additionally received drive suggestions, tech normally present in (full-size!) steering wheel controllers. GameSir says it has a “excessive precision” Corridor Impact encoder inbuilt for “ultra-accurate” steering.
Mat Smith for Engadget
It is possible for you to to regulate the steering vary from 30 to 1080 levels, however you’d seemingly need to hold it excessive – it’s all the level of this controller. GameSir has added Corridor-effect sensors to its extra typical joysticks and buttons, whereas every set off has its personal haptic motor to simulate wheel slip and braking. A number of RGB lights throughout the highest of the controller will even try to copy your in-game RPMs, which is a cute contact.
On the present ground at CES, I drove a giant rig in an illustration space that was stripped all the way down to wireframe ramps and curved surfaces. The force-feedback is highly effective and it’s a surprisingly satisfying driving expertise as I wheeled round, rotating the steering wheel with each thumbs. The steering wheel will also be personalized with totally different plates. It felt like a miniaturized steering-wheel controller and would lock out after I oversteered or stopped. You could be involved about battery life, however the controller ought to final 20-30 hours on a single cost.
A GameSir spokesperson mentioned the controller is predicted to go on sale later this yr, however pricing has not but been confirmed.
